Basics of map projections

Here you will learn more about the basics of map projections and different types of map projections.

Mapping of the curved surface of the earth – or actually the earth model, which is an ellipsoid or sphere – on a plane, can not take place without a change in shape. With a suitably chosen projection, however, you can keep the shape changes within certain limits, within the geographical area you are working with.

The earth model

For very small-scale maps, for example world maps, you use a spherical earth model. Usinga spherical model will provide simpler calculations. The result will not be as accurate as when the ellipsoidal earth model is used. The errors are quite small and the accuracy is still not very high in world maps, and therefore the errors can be neglected. Using an ellipsoidal earth model will result in more complicated formulas, where you will have to use series expansion.

Also map services for mobile plattforms, like mobile phones, usually use a spherical earth model. The projection that is used is usually called Web Mercator but different names exist. The map in the mobile phone might be less accurate but you will not notice since your position is showed using the same projection.

Construction of a map projection

The method for constructing the map projection can be divided into three main types in terms of

  • shape of the projection surface: cylindrical, conical or azimuthal
  • position of the projection surface: normal, transverse or oblique.

Further down you can find an example that shows a map projection in a step-wise way. The example is a transverse cylindrical projection, i.e. Transverse Mercator or Gauss-Krüger's projection, which is the most common projection type in Sweden. You can also apply the example on other projection types.

Cylindrical projection

A cylinder touches the equator (you then get a projection of normal type; image to the left), or along a mean meridian (the projection is then of transverse type; image to the right):

Illustration of the principle of a cylindrical projection, normal aspect.
Illustration of the principle of a cylindrical projection, transverse aspect.

In addition, the cylinder can be differently oriented to get a so-called oblique projection aspect.

Conical projection

In a conical projection the globe is tangent to a cone, usually along a parallel circle.

Illustration of the principle of a conical map projection, normal aspect.

Azimuthal projection

In an azimuthal map projection, a plane touches the globe at a point. The normal type, when the tangent point is one of the poles, is usually called a polar aspect. The transverse type, if the tangent point is on the equator, is usually called an equatorial aspect. An oblique axis can also used. You can see the polar aspect in the figure below.

Illustration of the principle for an azimuthal map projection of normal aspect.

Perspective projection

A perspective projection can be constructed purely geometrically. Straight lines, projection beams, start from a point, the projection centre. The lines are extended through the points on the globe surface that are imaged, until they intersect the projection surface in the image of the points.

As an example, we have the gnomonic projection (image below to the left) which is an azimuthal projection where the centre of the projection is the centre of the globe. The projection centre of the stereographic projection (image below in the middle) is the antipode of the tangent point. We also have the orthographic projection (image below to the right) where the projection centre is located at an infinite distance, i.e. the projection beams are parallel.

Illustration of perspective projections; gnomonic projection on the left, stereographic projection in the middle and orthographic projection on the right.

Mapping function

Most projections we use are not perspective. The mapping is made in a more complicated way and can be generally described as a mathematical function:

x = fx (j, l)
y = fy (j, l)

where j is geodetic latitude, l is geodetic longitude and x, y are plane coordinates in the projection plane.

In Sweden and some other countries the convention is that the x-axis in this context is directed to the north and the y-axis to the east. The rotation direction is positive clockwise, i.e. opposite to what is told in geometry textbooks, where the y-axis is directed upwards and the x-axis to the right. To avoid confusion, the axes are sometimes called 'Northing' and 'Easting', respectively. Lantmäteriet has also started to use 'Northing' and 'Easting' in Sweden for the various projections of SWEREF 99, still with a positive clockwise direction of rotation.

Important properties

By formulating conditions for the mapping function, you can give the projection different properties. The most important properties are conformity, equivalence and equidistance.

Conformity

A conformal, or angle-preserving, projection means that an infinitely small figure is depicted without deformation. The magnification at a point is equal in all directions. Conformity cannot be combined with equivalence.

In geodetic contexts, conformal projections are normally always used with an ellipsoidal earth model. A property of particular interest in conformal projections is meridian convergence.

Equivalence

The surface of a figure on the globe surface is mapped onto the map plane as a figure with equal area. Equivalence cannot be combined with conformity.

Equidistance

This property can not apply generally, but only along certain lines, for example along the central meridian or a parallel circle.

Tissot's indicatrix

With the so-called indicatrix, or Tissot's indicatrix, the properties of a map projection can be depicted. Tissot's indicatrix is the ellipse resulting from the projection of an elementary circle on the spherical surface. (An elementary circle is an infinitely small circle.)

Illustration of Tissot's indicatrix

In normal projections, the axes of the indicatrix are placed along the meridian and the parallel circle through the mapped point. If the radius of the elemental circle is chosen equal to one (1), then the magnifications h and k along the meridian and parallel circle, in the normal case, are equal to the lengths of the semi-axes of the indicatrix.

From the properties of the indicatrix, different types of projections can be identified:

  • If h = k, the projection is conformal.
  • If h * k = 1, the projection is equivalent.
  • If h = 1 (k = 1), the projection is equidistant along the meridian (parallel circle).

The indicatrix also provides information about the angular distortion of the projection in the point. The maximum amount w is obtained from the formula:

sin (w) = | (k - h) / (k + h) |

Projection parameters

When specifying a projection, in addition to the general type, for example Gauss-Krüger, you need to specify a number of parameters.

The parameters of the earth ellipsoid must always be specified, but are often given indirectly of the geodetic datum or reference system used.

The other parameters that usually occur are:

  • Central meridian; the central meridian which is normally depicted as a vertical straight line and forms the axis of symmetry, and the natural x-axis of the planar system. The longitude (degrees, minutes, seconds) of the central meridian is given, usually relative to the international zero meridian of Greenwich.
  • Standard parallels; are indicated for normal projections, and are parallel circles mapped to scale. A projection can have one or two standard parallels. The latitudes of these are given.
  • Scale reduction factor; a number, less than or equal to 1, applied to the coordinates to redistribute the scale error in the projection. For example, in UTM, the scale reduction factor 0.9996 is used.
  • The latitude of the tangent point; centre point for azimuthal projections. The latitude is specified.

A number of parameters are used to more or less arbitrarily redefine the origin of the projection system:

  • False northing: x-addition (or negative values, for reductions)
  • False easting: y-addition (or negative values, for reductions)

The following are not normally used in Sweden:

  • Latitude of origin; here it is stated that the origin of the plane system should be located at a certain latitude.
  • Longitude of origin; here it is stated that the origin of the planar system is to be located at a certain longitude. Is normally the same as the longitude of the central meridian.

Example of a map projection construction

The following example shows, in steps, how you can project a point that has geodetic coordinates and map it on a plane, such as a map. You can follow the example in the reverse order, if you have a point with plane coordinates and you want to convert it to geodetic coordinates. The example shows a Transverse Mercator projection which is the most common projection in Sweden, but the cylinder can be exchanged into an another geometry, such as a cone.

1. You have a point (depicted as a red point in the figure) with the geodetic coordinates (latitude=j, longitude=l).

Illustration of geodetic coordinates for a point on the surface of the earth.

2. Now you place a cylinder tangent to the chosen central meridian (depicted in orange in the figure). By mapping the red point on the onto the cylinder you will get the new green point.

Illustration of placement of a cylinder around the ellipsoid when doing a Transverse Mercator projection.

3. In this step you unfold the cylinder to form a plane surface.

Illustration of how the cylinder unfolds to a flat surface.

4. You are done. Your original point is now expressed in a plane coordinate system, as a green point in the figure.

The point is now presented in a Transverse mercator projection

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